Image copyright THQ 2008
Yes, it’s that time of the week again, my dear viewers. Time for another Wright Wrecommendation courtesy of your resident Nerd-in-the-Know. I don’t know when it happened, but we’re definitely now into Autumn (or Fall, for our American friends out there). The nights are drawing in, the days are starting to get colder, and the leaves are changing colours. From their usual greens to yellows, oranges, and reds, there’s not much better about this time of the year than seeing the world around you change colour. In fact, it’s a shame it only lasts for as long as it does. If only there was a way we could change the colours of the world around us as we see fit. Hmm…
For anyone who missed this lovely little THQ title, de Blob 2 gave gamers the opportunity to do just that; change the colour/s of the surrounding world, all with a lovely upbeat jazzy score.
Anyone unfamiliar with this 2008 game, you take control of one Blob, an amorphous…well, blob of energy and colour, who lives in a world that is – usually – full of life and, you guessed it, colour.
Enter the villainous Comrade Black, a dark dictator who hates all things colourful and has stripped the very life energy (see; colour) from the world.
It’s up to our bumbling hero to save the day and restore the world to its usual palette … or to a completely different one if you fancy it.
de Blob 2 is a lovely little platform adventure game that features one of the nicest (and certainly least threatening) game worlds, possibly ever.
Whilst the world starts off dark and dreary – as per the narrative surrounding Comrade Black’s dastardly plans – it will quickly brighten up, perfect for when the outside (real) world is turning pale.
There’s not a lot to grab hardcore gamers in this game, but there’s a special quaintness to it all.
The now bankrupt and dissolved THQ – one of my favourite game developers as a child – made this sequel so much better than it’s prequel – I mean, for a start, they released it on platforms other than the Wii!
Blob is a charming character and, whilst no-one speaks in an actual, recognisable language, there’s a special connection you get from the tone of speech the characters use. The only other examples of a non-existing in-game language being this emotive would be in The Sims series, or within Rayman.
It’s a very cutesy game, the sort that your kid sister would probably enjoy. But that doesn’t mean you can’t as well. You can tell that some of the puzzles are designed to get (predominantly kids) to know more about colour schemes – for example, to reach a certain area within the first level, you need to make purple, but there aren’t any purple colour “pools” to dip into and change Blob’s ability. Whatever will you do? Hint; blue plus red equals purple.
Whatever will you do? Hint; blue plus red equals purple.
Hint; blue plus red equals purple.
Again, the simplicity may put some of the more hardcore gamers off, but for a “my first game” or for someone who doesn’t care about high-scores or leaderboards, it’s a nice game to have at your disposal.
That being said, for people who like to push themselves a bit, the game does have a built-in leaderboard system that you can try and top for your own personal satisfaction.
Levels flow like a slowed down 3D Sonic or Mario title, and the art-style is reminiscent of Rayman – and yes, I realise I’ve referenced that game series twice already. Can you guess what one of the recommended similar games is going to be? – and, much like with last week’s Castle of Illusion review, sometimes a “cute” game is a good thing to play once in a while.
You probably won’t get around to playing the game multiple times upon completion, but it’s a game your daughter/son/cousin/niece/nephew/[enter other younger family member here] will enjoy playing when they get a chance. There’s no swearing to worry about, no sexual content, and, funnily enough considering the basis for the game and the overall feel, there are no drugs referenced. Just a wholesome game for all the family to play.
Nerd Rating; 7/10 – de Blob 2 is a game that (literally) anyone could play and enjoy. The puzzles aren’t overly difficult, the learning curve is constant enough without being too easy or too difficult, and the general aesthetics of the game are enough to win most cynics over. Blob is a good-natured hero, and his motley crew of friends and partners bring a much-needed depth to the de Blob series. Whilst not the best platform puzzle game out there, the art style and music are enough to make it a decent game. For anyone out there with young relatives looking for a game for them to play, this is as good as any out there. Plus, it never takes itself too seriously, which is quite endearing in a game these days.
If you like this, try; Rayman Origins, The Maw, Viva Piñata